The Classic Gamers Guild Podcast

Game discussion and interviews for those who love old school classics and retro-style indie games!

BACK IN… 1991 - THE YEAR IN GAMING (Bonus - Stephen King Adventure Game Adaptations)

June 22nd, 2021

Episode 127: This week, Ric doesn't wake up in time to join Anna and Paul as they discuss the copious amount of legendary games released in 1991. From Monkey Island 2 through Space Quest 4 and even some non-adventure games for some reason. We also spend a surprising amount of time discussing which Stephen King novels would make good adventure games. We hope you enjoy!

 

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Interview with Kaiju, writer, game dev, queer rights activist

June 15th, 2021

Episode 126: This week we are joined by special guest Kaiju to discuss and educate us on LGBTQIA+ representation in gaming from the classic era to modern day.

Follow Kaiju on Twitch at: twitch.tv/enbykaiju

And support the Queer Games Bundle, curated by Kaiju, on Itch here: https://itch.io/b/861/queer-games-bundle-2021?ac=qfCyYFQF-tw

 

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Voice Acting In Games - the good, the bad, and the unnecessary

June 1st, 2021

Episode 125: Why do people like voice acting in adventure games so much? We actually don't know, and that's why we decided to talk about it for almost an hour. Ric, Paul, and Anna discuss their experiences with voice acting in computer games and why they're completely out of touch with the rest of the world on this topic.

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

References vs Easter Eggs - where is the line drawn?

May 25th, 2021

Episode 124: It started with what should have been a minor detail in a larger conversation but we fixated on tiny semantics and agreed to talk it out in an episode - so, what is the difference between a reference and an Easter egg, and where in the overlap does it stop being one and start being the other? Hear us jabber on about a trivial topic and see if we come to any resolution over it!

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Interview with Ourselves (The Phantom Fellows demo)

May 18th, 2021

Episode 123: The demo for The Phantom Fellows has released and Anna, Ric, and Paul can't wait to tell you about what it was like to work on it so far! Come hear how Paul started the game, how Ric got on board, what they actually do, and how Anna helps them make sure it's good. We hope you enjoy listening to us talk to ourselves about ourselves!

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Listener Mailbag - May 2021

May 11th, 2021

Episode 122: Better late than never, right? Please? We promised we would read listener e-mails soon, and by the time we got around to it we had a full episode's worth, so here you go! We delve into The Phantom Fellows, our musical tastes, a game recommendation, and a great suggestion for a future episode. Enjoy!

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Interview with Aviv Salinas & Dave Seaman (The Corruption Within)

May 4th, 2021

Episode 121: This week we had the pleasure of talking with two of the nicest gentleman currently developing amazing adventure games. Aviv Salinas is a an artist and programmer who has previously released Void Breach, a Sierra AGI style game and Dave Seaman is a writer whose previous works include the hilarious point and click adventure Captain Disaster in Death has a Million Stomping Boots. Together they are developing The Corruption Within, a psychological thriller first-person point & click adventure game set in the Victorian era- and it looks magnificent! Join us as we chat about playing and making adventure games!

Wishlist The Corruption Within here:

https://store.steampowered.com/app/1395400/The_Corruption_Within/

Void Breach

https://store.steampowered.com/app/1204710/Void_Breach/

Captain Disaster 

https://store.steampowered.com/app/1298280/Captain_Disaster_in_Death_Has_A_Million_Stomping_Boots/

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PART 2: Interview with Francisco Gonzalez, game developer (Lamplight City, Rosewater)

April 27th, 2021

Episode 120: In the second half of our interview with modern indie retro-style adventure game pioneer Francisco Gonzalez, the founder of Grundislav Games (@grundislavgames) talks us through the design decisions behind Lamplight City and the upcoming Rosewater.

Francisco is currently working on his upcoming game, Rosewater, which you can Wishlist on Steam at: https://store.steampowered.com/app/1226670/Rosewater/

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Interview with Francisco Gonzalez, game developer (Ben Jordan, A Golden Wake, Rosewater) - Part 1

April 20th, 2021

Episode 119: In this first half of our interview with indie adventure game legend Francisco Gonzalez, the founder of Grundislav Games talks us through the start of his video game journey all the way up to his first published game, A Golden Wake.

Francisco is currently working on his upcoming game, Rosewater, which you can Wishlist on Steam at: https://store.steampowered.com/app/1226670/Rosewater/

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Interview with Anne Bras (Big Box Guinness World Record holder, game developer)

April 13th, 2021

Episode 118: This week we had the pleasure of sitting down with Anne Bras, a game developer and PC big box collector. Well, that might be a bit of an understatement, he is the Guinness World Record holder for his big box collection, which is currently on display at the Home Computer Museum in the Netherlands. Come hang out with us as we discuss some of the unique games he has made, weird and wonderful big box designs and how one ends up with a world record, what it's like and how the process actually works. It was a good time, we hope you also enjoy!

Check out Anne's games!

www.PedestalGames.com

Visit his collection!

www.HomeComputerMuseum.nl

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Sexy Games - The games that turn us on

April 6th, 2021

Episode 117: Anna, Ric, and Paul delve into their picks and opinions on sexy games and games that turn them on. Some regret ensues.

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Interview with Michael McEntee, Youtuber (Yakwaxlips)

March 30th, 2021

Episode 116: This week Anna, Ric and Paul sit down with fellow point and click adventure enthusiast Michael McEntee of Yakwaxlips! We talk about the meaning of life, quantum physics, The Rolling Stones... no we don't, we talk about adventure games, what did you expect?

Follow him on Twitter @yakwaxlips

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Polarization - The topics that divide us

March 23rd, 2021

Episode 115: This week Anna, Ric and Paul explore polarization in classic gaming. From point & click and parser to deaths in adventure games to specific game titles, genres and more.  It was a real good time, enjoy! 

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Back in 1993… - The Year In Gaming

March 16th, 2021

Episode 114: Paul, Ric, and Anna come together to glance through the year of 1993 in sheer awe at the number and quality of games released in one of the strongest years of classic gaming.

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Interview - Jonas Fisch (Founder Common Colors, Developer Prim)

March 9th, 2021

Episode 113: This week we had the absolute pleasure of talking with Jonas Fisch, founder of Common Colors and creator of Prim, a magnificent point & click adventure game that is currently live on Kickstarter. We hope you enjoy!

For more on Prim please check out:

www.Prim-Game.com

https://www.kickstarter.com/projects/prim-game/prim-a-2d-adventure-game-about-deaths-daughter

 

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Back in 1989… - The Year In Gaming

March 2nd, 2021

Episode 112: This week we discuss 1989 in gaming! It was a pretty epic year that brought us the 486 computer, a certain Prince, a simulated city as well as a conquest, bequest and standard issue quest. Come join us in exploring one of the strongest years for classic gaming!

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Video Game Death Match - Who Would Win?

February 24th, 2021

Episode 111: Ric returns to the show! Paul answers listener e-mail about Nancy Drew games. Along with Anna, the Triforce is complete and the three of them tackle everybody's favourite "What If?" scenario - battles to the death!

 

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Second Interview with Lori and Corey Cole, game developers (Hero-U, Quest For Glory), with special guest Josh “Orion” Koss

February 16th, 2021

Episode 110: The Coles are back! And QFG superfan Josh "Orion" Koss joins the show in Ric's absence to chat with them about Quest for Glory and Hero-U.

FINALLY, THE DEBATE IS OVER - officially and on the record, Lori and Corey invoke the "Word of God" authority to DECANONIZE Devon Aidendale from the Gloriana lore!

Come check it out!

 

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Intro greeting by Hope Kodman VonStarnes

Games with Exceptional Stories

February 9th, 2021

This week we discuss games with great stories. Join us as we attempt to isolate games by their story and discuss the story itself. Also we take a brief moment to talk about the wrist watch you had in 1994. 

 

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Hardware and Emulation - Quest For Compatibility

February 2nd, 2021

(Extra Long) Hardware & Emulation Special!

This week we discuss the hardware and emulation side of classic gaming! Join us as we cover running classic games on modern hardware, using emulators, building a vintage computer today, mobile emulation and how the FBI can really sour someone’s first Star Wars experience. 

 

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Game Graphics We Adore

January 26th, 2021

This week we discuss graphics in general but end up dwelling mostly on the games from 1987-1991. We discuss loosing dithering to hand painted backgrounds, games that set incredible atmosphere with its graphics and much more. 

 

Apologies! We experienced some technical difficulties recording this one so please excuse the background noise, we will have it corrected for next week’s show!

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Intro greeting by Hope Kodman VonStarnes

Super Mario Bros. 1, 2, and 3 - also, Paul doesn’t know Star Wars

January 19th, 2021

Episode 106: In a conscious effort to avoid talking about Sierra and Lucasarts this week, we turn to the classic console and look at Super Mario Bros. 1, 2, and 3.

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Our Most Replayed Games (and a huge tangent)

January 11th, 2021

Episode 105: We return from our holiday break to talk about the games that we have replayed the most number of times, and eventually derail into talking about Sierra vs LucasArts because that's how we do.

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2020 Mailbag

December 22nd, 2020

Episode 104: We end this year with a mailbag episode before we take a quick hiatus for Christmas break. Ric and Anna answer questions submitted by the community and address topics including challenging games, adventure game interfaces, and our thoughts on cheese.

Happy holidays, everybody!

 

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Interview with Noah Falstein, game designer (LucasArts, The Inspiracy)

December 15th, 2020

Episode 103: This week, Ric and Anna sit down with Noah Falstein to discuss his role at LucasFilm/LucasArts on games like Indiana Jones and the Fate of Atlantis and Loom, the video game crash of the early 1980s, and how games can be used to treat ADHD.

 

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Sim City - goodbye, sleep!

December 8th, 2020

Episode 102: With Paul still taking time off, Ric and Anna seize the opportunity to talk about a non-adventure game, and decide on Sim City. A classic among classics, it's a game that even non-gamers at least know about. Come hear us reminisce on the Sim City experience!

 

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Les Manley in: Search For The King - the dollar store Leisure Suit Larry

December 1st, 2020

Episode 101: That hiatus was inadvertent, but it was nice to have a break! Ric's mic is currently out of commission so his sound quality takes a hit as he makes do with a cheap headset. Oh and by the way, we talk about Les Manley a bit. If this write-up makes Les Manley sound rather irrelevant, then you pretty much understand his role in gaming history.

 

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On The Spot Challenge: Lemmings vs The Incredible Machine

November 10th, 2020

Episode 100: Ric catches Anna and Paul off guard with an impromptu On The Spot Challenge to determine the best classic puzzle game of all time - Lemmings vs The Incredible Machine! Neither side was prepared to battle, but both sides must fight to the death. Metaphorically.

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The Fate of Atlantis - Indy gaming at its finest

November 3rd, 2020

Episode 99: We put it off long enough! Considered by many as the best point and click adventure game ever made, or at least a better story than Kingdom of the Crystal Skull, we finally discuss Indiana Jones and the Fate of Atlantis. Come hear us share our memories, experiences, and whatever we could find on Wikipedia!

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The Blackstone Chronicles - you’d be crazy not to play it

October 27th, 2020

Episode 98: In the final entry of our October horror series, Anna and Paul played The Blackstone Chronicles, an undiscovered gem well worth the effort that is required to play it on a modern day system. Ric did not play the game, but somehow that doesn't stop him from talking.

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I Have No Mouth And I Must Scream - feel good game of the year

October 20th, 2020

Episode 97: Week 3 of the October horror series brings us to the cult classic adaptation of Harlan Ellison's short story, I Have No Mouth And I Must Scream. 

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The Long Reach - an above-mediocre horror adventure

October 14th, 2020

Episode 96: The October horror series continues with some spooky pixels in The Long Reach, according to Paul and Anna. Ric is less impressed. Come find out what we have to say about this side-scrolling horror adventure game!

 

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Interview with David Homb, actor (Phantasmagoria)

October 6th, 2020

Episode 95: We kick off our October horror series with an interview with David Homb, everybody's favourite photographer-turned-demonically-possessed worst husband in the world, or at least the actor that played him in Phantasmagoria (we cannot vouch for anything he does in his personal life beyond our knowledge). Come check out this fun and casual conversation and find out more about his life after drain cleaner.

 

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Intro greeting by Hope Kodman VonStarnes

Learning In Games (with special guest Dr. Leslie Markley)

September 29th, 2020

Episode 94: What makes games effective learning tools? What can they teach us, and how? We are joined this week by Dr. Leslie Markley to talk about the educational potential of video games! What have games been teaching you that you didn't even realize? Come listen and join the conversation!

 

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Intro greeting by Hope Kodman VonStarnes

Video Game Music (with special guest Lucas Mercer)

September 22nd, 2020

Episode 93: Special guest Lucas Mercer joins the show to discuss our favourite video game music. Lucas is a multi-talented artist with a scholarly passion for video game music.

Check out Lucas's band, Zen Junkie, at: 

https://zenjunkie.bandcamp.com

As well as the YouTube playlist he created for this topic, which is discussed on the show: https://www.youtube.com/playlist?list=PLbDEWv7aUAd2BZ7weu8jQdTac46pBx2WL 

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Intro greeting by Hope Kodman VonStarnes

Interview with Ken Williams and SURPRISE GUEST Roberta Williams (Sierra On-Line)

September 17th, 2020

Episode 92: The interview that Paul, Anna, and Ric never thought would happen! Our guest this week is none other than the legendary Ken Williams, co-founder of Sierra On-Line and author of the upcoming book "Not All Fairy Tales Have Happy Endings". Much to our shock we are surprised with a special appearance by the notoriously elusive Roberta Williams to talk about what she's been working on lately!

What were their favourite projects? What Quest series almost happened but didn't? What did Roberta think of the King's Quest reboot? Which big time gaming companies were almost bought by Sierra? We have your answers in this extra long and extra special episode!

For more information on Ken's book and to join the mailing list to be notified when it goes on sale, check out:

https://kensbook.com

 

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Intro greeting by Hope Kodman VonStarnes

Fun Games Despite Reasons To Suck

September 15th, 2020

Episode 91: Sometimes games have reasons to suck, but they still manage to be fun. Come hear us discuss the games that were pretty great despite some serious red flags.

 

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Intro greeting by Hope Kodman VonStarnes

Great Games That Forgot To Be Fun

September 8th, 2020

Episode 90: When you describe a game as great, that would generally imply that the game is also fun, right? If you ask us (which you didn't, but hey), these games didn't get the memo.

 

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Intro greeting by Hope Kodman VonStarnes

Games That Only Need ONE Change

September 1st, 2020

Episode 89: If we could change only ONE thing about a game to make them perfect, what would that be, and for which games? 
 

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Intro greeting by Hope Kodman VonStarnes

Our Video Game Crushes

August 25th, 2020

Episode 88: Paul, Ric, and Anna discuss each others' top video game crushes.
 

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On The Spot Challenge: Poor Game Descriptions

August 18th, 2020

Episode 87: Paul puts Anna and Ric through the On The Spot Challenge, and they have to give poor descriptions of great video games and Gold Rush.
 

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Recommended Games That Aren’t Sierra or LucasArts

August 11th, 2020

Episode 86: Anna and Ric decide to recommend a handful of games that weren't made by either Sierra or LucasArts, and probably would not be able to fill an entire episode individually. Somehow, St. Elsewhere and Metallica also get brought up.
 

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On The Spot Challenge: Live Action Casting

August 4th, 2020

Episode 85: This week, it's Anna's turn to put Ric and Paul on the spot and challenge them to cast live action adaptations of video game characters. This episode has been edited down from the several days of raw audio that it took for them to come up with ideas. We never claimed we were particularly smart people.
 

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Interview with Al Lowe, video game developer (Leisure Suit Larry, Torin’s Passage)

July 28th, 2020

Episode 84: Our very special guest this week is legendary video game designer Al Lowe, who talks about his family history and background, his involvement in King's Quest 4 and Police Quest, and of course, some interesting facts about Leisure Suit Larry and Torin's Passage.
 

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

On The Spot Challenge: Sequels (Re-upload)

July 26th, 2020

Episode 83: Ric challenges Paul and Anna to some on-the-spot improvisation in which they are randomly assigned a series and must design one of its sequels.  **RE-UPLOAD**
 

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Intro greeting by Hope Kodman VonStarnes

Interview with Liana Ruppert, video game journalist (Prima Games, Don’t Feed The Gamers)

July 14th, 2020

Episode 82: This week, Anna and Ric are joined by very special guest Liana Ruppert, editor-in-chief of the recently resurrected Prima Games and co-founder of Don't Feed The Gamers, to talk about her background and the realities of video game journalism.
 

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Intro greeting by Hope Kodman VonStarnes

Interview with Cidney Hamilton, programmer (Hero-U: Rogue to Redemption, Summer Daze)

July 7th, 2020

Episode 81: This week we bring on special guest Cidney Hamilton to talk about her history and experience as a video game programmer, the pros and cons of parser vs point-and-click, and her upcoming projects including Summer Daze.

 

Summer Daze at Hero-U demo available for download here:

https://store.steampowered.com/app/1139490/Summer_Daze_at_HeroU/

Cidney's AdventureJam 2020 entry The Chosen One can be found here:

https://cidney.itch.io/chosen-one
 

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Walkthroughs and hintbooks - the whens and hows of help

June 30th, 2020

Episode 80: Paul and Anna discuss hintbooks and walkthroughs, including which games need them the most, which games need them the least, and the best ways to use them to not spoil the fun!
 

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Replay Value in Classic Games

June 23rd, 2020

Episode 79: Which classic games had some amazing replay value, and why? Back in the days of limited tech and resources, how did games bring us back again? 
 

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Episode thumbnail provided by Sierra Death Generator: deathgenerator.com

Games We Suck At

June 16th, 2020

Episode 78: Anna, Paul, and Ric discuss games they thought were really hard... turns out they just really suck at them.

 

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"CGG Theme" and "A Minor Concussion" by The Volume Remote

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Intro greeting by Hope Kodman VonStarnes

Episode thumbnail provided by Sierra Death Generator: deathgenerator.com

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